The first Person shooter games have evolved from its first development.

First Person Shooter Games
First Person Shooter Games
First Person Shooter Games

First Person Shooter Games

People surely don’t want to kill people, in fact, they are afraid to, as we all know that it is a grave sin and something that shouldn’t be done. But I find it very ironic that even though this is the case, why are there people who still laugh when watching scenes where people get hurt even though their fake? And also, one of the most morbid things that I sometimes find inappropriate for children nowadays are the first person shooter games which are so highly entertained.
First Person Shooter games are of course a video game genre that we probably all know about. Games like Counter Strike, Special Force and so much more are example of these games which are centred on guns and projectile weapon-based combat through of course, the perspective of a first person, which means that people see and do the action like their ones who are actually doing it.
The first-person shooter has since been traced as far back as Maze War, development of which began in 1973, and 1974's Spasim. The genre coalesced with 1992's Wolfenstein 3D, which has been credited with creating the genre proper and the basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity was Doom, released the following year and perhaps the most influential first-person shooter. 1998's Half-Life - along with its 2004 sequel Half-Life 2 - enhanced the narrative and puzzle elements. GoldenEye 007 (1997) was a first landmark first-person shooter for home consoles, with the Halo series heightening the console's commercial and critical appeal as a platform for first-person shooter titles.
As time passed by, from the first ‘first-person shooter games’, more games like these has been developed. From just simple shoot and load, then shoot again, it evolved in to a more intricate game where strategies were important. From just plain using of accuracy, it developed and required more using of brains than brawns. And from its first visual graphics calibre, it evolved into more realistic scenery that will surely make it feel like you’re actually in the battlefield.
In my personal opinion, First Person shooter games really have made a strong impact in the gaming industry. It is still played by many today, but the bloodier it gets, the more negative its effect are to children of today. Play, but still, remember to play moderately and never embed what you played and used it in reality.